GoSu
2010 · Moonster Games, Asmodee · Graphic design, box, adaptation, advertising
Moonster Games’ first game, by Kim Satô: a hundred goblins in five clans. Its white, almost silent box showed only goblins; the title appeared only on the side.
Questions the project raised
- How do you commit to an almost silent white box for an unknown publisher’s very first game, facing shelves of illustrated covers?