La Habana
2024 · Igiari · Illustration
A new edition of Reinhard Staupe’s game: build Havana with action cards while avoiding thieves. English edition by 25th Century Games. A reissue that became a chance to rework the object in depth, without losing its essence.
Questions the project raised
- In a reissue, what do you keep so players recognise the game, and what do you redo so the components read better?
- How do you evoke Havana without slipping into postcard clichés, for an edition in French and English?