Minivilles
2013 · Moonster Games, Asmodee · Art direction of the French edition
The French edition of Masao Suganuma’s Machi Koro: roll the dice to activate your establishments, buy more, and the first to build their landmarks wins. The game then grew into a whole line of expansions.
Questions the project raised
- How do you adapt an already illustrated Japanese game, settling a name, a box and guidelines able to carry a whole line?
- How do you make activation numbers, colours and effects readable from across the table?