Paiian

Deus

Ninety-six cards with combining effects: an iconography designed so the game is played by reading the cards, not the rulebook.

2014 · Pearl Games · Art direction, iconography, UX, logotype

Context

A civilisation game by Sébastien Dujardin: cities, trade routes, temples, the favour of the gods. Ninety-six building cards whose effects combine from turn to turn.

What was at stake

Part of the game relies on stacking cards: the question was which information stays visible once covered. The highly structured iconography turns each card into its own instructions.

The work

Results

Kennerspiel des Jahres 2015 recommendation list; nominations at the As d’Or, the International Gamers Awards and the Golden Geek. The Deus: Egypt expansion, in 2016, was also a Golden Geek nominee.

All work