Colt Express
2014 · Ludonaute · Art direction, 3D train, illustrations, film
Bandits hold up a Wild West train: over five rounds, players programme their actions then resolve them, inside and on top of the carriages of a three-dimensional cardboard train. A game by Christophe Raimbault, Spiel des Jahres 2015.
Questions the project raised
- How do you design a raised train sturdy and readable enough to move pawns through, without blowing up the price of a family box?
- How do you make six bandits identifiable at a glance, when everything depends on reading who is where?