Legends of Luma
2017 · Ludonaute · World-building, creative direction
A “serial game”: one ongoing story told across a series of games, each playable on its own, with a story booklet in every box. Oh Captain! opens the collection and Nomads continues it.
Questions the project raised
- How do you build a coherent world across games by different designers, with very different mechanics?
- How do you keep the narrative thread optional while rewarding those who follow the series?